import { GameObject } from "./GameObject";

export class Wall extends GameObject {
    constructor(r , c , gamemap){
        super()
        this.r = r;
        this.c = c;
        this.gamemap = gamemap;
        this.color = "#B37226";
    }


    update() {     
        this.render()
    }

    render() {
        const L = this.gamemap.L;
        const ctx = this.gamemap.ctx;

        ctx.fillStyle = this.color;
        ctx.fillRect(this.c * L,this.r * L,L,L);
    }
}